![]() The Modern Warfare crowd gets a game that caters to their needs every two or three years, and the Black Ops hardcore likewise have to wait their turn. In theory, there’s nothing inherently wrong with this approach. Even the standard-setting weapon acoustics and audio design were considered a negative for making it harder to detect footstep sounds.īy design, none of that is in Black Ops Cold War. Its fluid, weighty movement is slow and cumbersome to the bunny-hopping, slide-addicted twitchy players. The sublime weapon animations of Modern Warfare are seen as an unnecessary complication that takes away from the series’ arcade nature. Many of the complaints I have with it won’t even register with a core community that prefers Treyarch’s entries. At its core, Black Ops Cold War is interested only in being another Black Ops game. For better or worse, Modern Warfare is Black Ops Cold War’s biggest problem. Even then, Black Ops Cold War could not topple last year’s Call of Duty, no matter how hard it tries. ![]() Some of these problems will be cleaned up by launch, no question. ![]() Its Netcode is serviceable at best, questionable at worst, and its presentation in everything from visuals, animation, sound design feels like a major step back. Even when it’s not stuttering or glitching, its weapon balance and movement mechanics are archaic. The state of the Call of Duty: Black Ops Cold War beta really should worry everyone, not just Activision. Black Ops Cold War is fighting an uphill battle against a Call of Duty game that didn’t quite play by the same rules. ![]()
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